Making interactive drawings on a canvas in Flutter often involves using CustomPaint
. But how do you know where on your drawing the user tapped? That's where GestureDetector
comes in handy.
Combining CustomPaint and GestureDetector
You wrap your CustomPaint
widget inside a GestureDetector
. The GestureDetector
handles tap events on the whole area its child covers.
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => print("do what you want"), // This will fire when a tap is detected
child: CustomPaint(
size: Size.infinite,
painter: WorldPainter(),
),
);
}
Controlling Tap Detection with hitTest
Sometimes, you only want to react to taps that are close to a specific item you've drawn, like a circle or a character. CustomPainter
has a special method called hitTest
for this exact purpose.
How hitTest Works
The GestureDetector
passes the tap position (an Offset
) to the hitTest
method of your CustomPainter
. If hitTest
returns true
, the GestureDetector
considers it a "hit" on the painter, and its tap callbacks (onTap
, onPanDown
, etc.) will fire. If hitTest
returns false
, the tap is ignored by this GestureDetector
.
Implementing Radius-Based Detection
Inside your hitTest
method, you can write logic to check if the tap position (position
) is within a certain distance of the location you care about (this.location
).
class WorldPainter extends CustomPainter {
// ... other painter code ...
bool hitTest(Offset position) {
var distance = position.distanceTo(this.location); // Calculate distance from tap to target
return distance < detectionRadius; // Return true if within the radius
}
// ... rest of the painter class ...
}
Example Calculation
This snippet calculates the distance between the tap point (position
) and your defined location
. It then checks if this distance
is less than your detectionRadius
. If it is, the method returns true
, signalling to the GestureDetector
that the tap occurred where you wanted it to.
By implementing hitTest
in your CustomPainter
, you gain fine-grained control over when and where taps on your canvas trigger reactions.